module.exports = {
  "example_case_nonsupport_native_desktop_tips": "The example case nonsupport the Mac platform and Windows platform",
  "example_case_nonsupport_runtime_tips": "The example case does not support the runtime platform",
  "example_case_nonsupport_mobile_tips": "The example case nonsupport mobile platforms",
  "example_case_nonsupport_web_canvas_tips": "The example case nonsupport Canvas mode",
  "example_case_support_webGl_tips": "The example case only supports WebGL mode",
  "example_case_support_mobile_tips": "The example case only supports mobile platforms",
  "example_case_support_mobile_android_tips": "The example case only supports Android mobile platform",
  "example_case_support_native_chrome_tips": "The example case only supports Chrome browser (Native)",
  "example_case_support_native_desktop_tips": "The example case only supports the Mac platform and Windows platform",
  "TestList.fire.30": "Back list",
  "TestList.fire.37": "View intro",
  "cases/01_graphics/01_sprite/AtlasSprite.fire.7": "This is Spirte Single.",
  "cases/01_graphics/01_sprite/AtlasSprite.fire.11": "This is Spirte From Atlas.",
  "cases/01_graphics/01_sprite/FilledSprite.fire.9": "Fill Type: HORIZONTAL",
  "cases/01_graphics/01_sprite/FilledSprite.fire.15": "Fill Type: VERTICAL",
  "cases/01_graphics/01_sprite/FilledSprite.fire.23": "FILL Type: RADIAL",
  "cases/01_graphics/01_sprite/SimpleSprite.fire.7": "This is Simple Sprite.",
  "cases/01_graphics/01_sprite/SlicedSprite.fire.7": "This is Sliced Sprite.",
  "cases/01_graphics/01_sprite/TiledSprite.fire.6": "This is Tiled Sprite.",
  "cases/01_graphics/01_sprite/TrimmedSprite.fire.7": "TRIMMED ",
  "cases/01_graphics/01_sprite/TrimmedSprite.fire.12": "No TRIMMED",
  "cases/01_graphics/02_particle/AutoRemoveParticle.fire.9": "Particle 1\n\"Auto Remove On Finish\" disabled",
  "cases/01_graphics/02_particle/AutoRemoveParticle.fire.13": "Particle 2\n\"Auto Remove On Finish\" enabled",
  "cases/01_graphics/02_particle/ToggleParticle.fire.6": "Press \"Button\" to toggle particle play",
  "cases/02_ui/01_widget/AdvancedWidget.fire.7": "Top Left",
  "cases/02_ui/01_widget/AdvancedWidget.fire.9": "top: 10% left: 6%",
  "cases/02_ui/01_widget/AdvancedWidget.fire.14": "Top Left",
  "cases/02_ui/01_widget/AdvancedWidget.fire.16": "top: -34px",
  "cases/02_ui/01_widget/AdvancedWidget.fire.21": "Top Right",
  "cases/02_ui/01_widget/AdvancedWidget.fire.23": "top: 10% right: 6%",
  "cases/02_ui/01_widget/AdvancedWidget.fire.28": "Left",
  "cases/02_ui/01_widget/AdvancedWidget.fire.30": "left: -50px",
  "cases/02_ui/01_widget/AdvancedWidget.fire.35": "Right",
  "cases/02_ui/01_widget/AdvancedWidget.fire.37": "right: -50px",
  "cases/02_ui/01_widget/AdvancedWidget.fire.42": "Bottom Left",
  "cases/02_ui/01_widget/AdvancedWidget.fire.44": "bottom: 10% left: 6%",
  "cases/02_ui/01_widget/AdvancedWidget.fire.49": "Bottom",
  "cases/02_ui/01_widget/AdvancedWidget.fire.51": "bottom: -34px",
  "cases/02_ui/01_widget/AdvancedWidget.fire.56": "Bottom Right",
  "cases/02_ui/01_widget/AdvancedWidget.fire.58": "bottom:10% right:6%",
  "cases/02_ui/01_widget/AdvancedWidget.fire.63": "This is Advanced WIdget.",
  "cases/02_ui/01_widget/AlignOnceWidget.fire.1": "AlignOne is false, It is always aligns",
  "cases/02_ui/01_widget/AlignOnceWidget.fire.2": "AlignOne is true, It aligns only once",
  "cases/02_ui/01_widget/AnimatedWidget.fire.9": "This is Animation Widget.",
  "cases/02_ui/01_widget/AutoResize.fire.13": "This is Widget Auto Resize.",
  "cases/02_ui/01_widget/WidgetAlign.fire.18": "This is Widget Align.",
  "cases/02_ui/02_label/GoldBeatingAnime.js.1": "0",
  "cases/02_ui/02_label/AlignFontLabel.fire.6": "Align Label",
  "cases/02_ui/02_label/AlignFontLabel.fire.9": "Horizontal Align",
  "cases/02_ui/02_label/AlignFontLabel.fire.14": "Hello! \nWelcome Come To \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.16": "Align: LEFT",
  "cases/02_ui/02_label/AlignFontLabel.fire.21": "Hello! \nWelcome Come To \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.23": "Align: CENTER",
  "cases/02_ui/02_label/AlignFontLabel.fire.28": "Hello! \nWelcome Come To \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.30": "Align: RIGHT",
  "cases/02_ui/02_label/AlignFontLabel.fire.33": "Vertical Align",
  "cases/02_ui/02_label/AlignFontLabel.fire.38": "Welcome Come To \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.40": "Align: TOP",
  "cases/02_ui/02_label/AlignFontLabel.fire.45": "Welcome Come To \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.47": "Align: CENTER",
  "cases/02_ui/02_label/AlignFontLabel.fire.52": "Welcome Come To \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.54": "Align: BOTTOM",
  "cases/02_ui/02_label/SystemFontLabel.fire.6": "System Font",
  "cases/02_ui/02_label/SystemFontLabel.fire.9": "Wrap",
  "cases/02_ui/02_label/SystemFontLabel.fire.14": "This is System Font",
  "cases/02_ui/02_label/SystemFontLabel.fire.16": "Overflow: CLAMP",
  "cases/02_ui/02_label/SystemFontLabel.fire.21": "This is System Font",
  "cases/02_ui/02_label/SystemFontLabel.fire.23": "Overflow: SHRINK",
  "cases/02_ui/02_label/SystemFontLabel.fire.26": "No Wrap",
  "cases/02_ui/02_label/SystemFontLabel.fire.31": "This is System Font",
  "cases/02_ui/02_label/SystemFontLabel.fire.33": "Overflow: CLAMP",
  "cases/02_ui/02_label/SystemFontLabel.fire.38": "This is System Font",
  "cases/02_ui/02_label/SystemFontLabel.fire.40": "Overflow: SHRINK",
  "cases/02_ui/02_label/SystemFontLabel.fire.45": "Hello! Welcome Come To Cocos Creator",
  "cases/02_ui/02_label/SystemFontLabel.fire.47": "Overflow: RESZIE_HEIGHT",
  "cases/02_ui/03_button/ButtonInScroll.js.1": "Top button clicked!",
  "cases/02_ui/03_button/ButtonInScroll.js.2": "Bottom button clicked!",
  "cases/02_ui/03_button/ButtonInScroll.fire.21": "Which button is clicked?",
  "cases/02_ui/03_button/ButtonInScroll.fire.27": "drag to reveal more buttons\n\n",
  "cases/02_ui/03_button/SimpleButton.js.1": "Left button clicked!",
  "cases/02_ui/03_button/SimpleButton.js.2": "Right button clicked!",
  "cases/02_ui/03_button/ButtonInteractable.fire.7": "PLAY",
  "cases/02_ui/03_button/ButtonInteractable.fire.16": "STOP",
  "cases/02_ui/03_button/ButtonInteractable.fire.21": "interactable: true",
  "cases/02_ui/03_button/ButtonInteractable.fire.23": "interactable: false",
  "cases/02_ui/03_button/ButtonInteractable.js.1": "interactable: ",
  "cases/02_ui/03_button/ButtonInteractable.js.2": "interactable: ",
  "cases/02_ui/03_button/SimpleButton.fire.6": "Which button is clicked?",
  "cases/02_ui/04_progressbar/progressbar.fire.7": "Horizontal bar with progress 0.3",
  "cases/02_ui/04_progressbar/progressbar.fire.11": "Horizontal bar reverse with progress 1.0",
  "cases/02_ui/04_progressbar/progressbar.fire.15": "Vertical bar \nfrom bottom",
  "cases/02_ui/04_progressbar/progressbar.fire.19": "Vertical bar \nfrom top",
  "cases/02_ui/04_progressbar/progressbar.fire.23": "Progress bar with sprite",
  "cases/02_ui/04_progressbar/progressbar.fire.28": "Progress bar with child sprite",
  "cases/02_ui/05_scrollView/Item.js.1": "Tmpl#",
  "cases/02_ui/05_scrollView/ListView.fire.23": "Item #00",
  "cases/02_ui/05_scrollView/ScrollView.fire.7": "Scrollview full functionality",
  "cases/02_ui/05_scrollView/ScrollView.fire.30": "Scrollview without inertia",
  "cases/02_ui/05_scrollView/ScrollView.fire.53": "Scrollview without elastic",
  "cases/02_ui/05_scrollView/ScrollView.fire.76": "Scrollview horizontal scroll only",
  "cases/02_ui/05_scrollView/ScrollView.fire.93": "Scrollview vertical only",
  "cases/02_ui/05_scrollView/ScrollView.fire.110": "Scrollview no scrollbar",
  "cases/02_ui/06_layout/LayoutResizeContainer.fire.6": "Basic",
  "cases/02_ui/06_layout/LayoutResizeContainer.fire.31": "Horizontal",
  "cases/02_ui/06_layout/LayoutResizeContainer.fire.36": "Vertical",
  "cases/02_ui/06_layout/LayoutResizeContainer.fire.41": "Grid Layout Axis horizontal",
  "cases/02_ui/06_layout/LayoutResizeContainer.fire.46": "Grid Layout Axis vertical",
  "cases/02_ui/06_layout/LayoutResizeChildren.fire.6": "Horizontal layout none",
  "cases/02_ui/06_layout/LayoutResizeChildren.fire.31": "Vertical layout none",
  "cases/02_ui/06_layout/LayoutResizeChildren.fire.48": "Grid start axis horizontal none",
  "cases/02_ui/06_layout/LayoutResizeChildren.fire.85": "Grid start axis vertical none",
  "cases/02_ui/06_layout/LayoutInScrollView.fire.6": "ScrollView with vertical  layout",
  "cases/02_ui/06_layout/LayoutInScrollView.fire.40": "ScrollView with horizontal layout",
  "cases/02_ui/06_layout/LayoutInScrollView.fire.74": "ScrollView with Grid Layout\nstart axis: horizontal ",
  "cases/02_ui/06_layout/LayoutInScrollView.fire.144": "ScrollView with Grid Layout\nstart axis: vertical ",
  "cases/02_ui/06_layout/LayoutNone.fire.6": "Basic layout, Type: None\nResize container",
  "cases/02_ui/06_layout/LayoutNone.fire.35": "Horizontal layout None\nNo resize",
  "cases/02_ui/06_layout/LayoutNone.fire.60": "Vertical layout, Type: None\nNo resize",
  "cases/02_ui/06_layout/LayoutNone.fire.77": "Grid start axis: horizontal, Type: None\nNo resize",
  "cases/02_ui/06_layout/LayoutNone.fire.142": "Grid start axis: vertical, Type: None\nNo resize",
  "cases/02_ui/07_change_canvas_anchor/BottomLeftAnchor.fire.8": "x:0, y:0",
  "cases/02_ui/07_change_canvas_anchor/BottomLeftAnchor.fire.12": "x:480, y:320",
  "cases/02_ui/07_change_canvas_anchor/BottomLeftAnchor.fire.16": "x:960, y:640",
  "cases/02_ui/07_editBox/editbox.js.1": "Enter Text: ",
  "cases/02_ui/07_editBox/EditBox.fire.25": "Single Line Password:",
  "cases/02_ui/07_editBox/EditBox.fire.27": "Single Line Text:",
  "cases/02_ui/07_editBox/EditBox.fire.29": "Mutiple Line Text:",
  "cases/02_ui/07_editBox/EditBox.fire.32": "Click",
  "cases/02_ui/07_editBox/EditBox.fire.38": "Button must be on top of EditBox, \nand it should enable click.",
  "cases/03_gameplay/01_player_control/EventManager/KeyboardInput.fire.6": "Press 'A' or 'D' to control sheep",
  "cases/03_gameplay/01_player_control/On/OnTouchCtrl.js.1": "touch (",
  "cases/03_gameplay/01_player_control/On/OnTouchInput.fire.10": "Try touching anywhere.",
  "cases/03_gameplay/01_player_control/On/OnMultiTouchInput.fire.20": "The sample can only be effective on mobile platforms!",
  "cases/03_gameplay/01_player_control/On/OnMultiTouchInput.fire.21": "Use your fingers to zoom image!",
  "cases/03_gameplay/02_actions/SimpleAction.fire.13": "This is Simple Action.",
  "cases/03_gameplay/03_animation/AnimateCustomProperty.fire.14": "Label",
  "cases/03_gameplay/03_animation/AnimateCustomProperty.fire.18": "This is Animate Custom Property.",
  "cases/03_gameplay/03_animation/AnimationEvent.fire.6": "Start the first animation",
  "cases/03_gameplay/03_animation/AnimationEvent.fire.14": "This is Animation Event.",
  "cases/03_gameplay/03_animation/AnimationEvent.js.1": "Start the",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.11": "Linear",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.17": "Case In Expo",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.23": "Case Out Expo",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.29": "Case Out In Expo",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.35": "Back Forward",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.41": "This is Move Animation.",
  "cases/03_gameplay/03_animation/SpriteAnimation.fire.9": "This is SprieFrame Animation.",
  "cases/03_gameplay/03_animation/CreateClip.fire.1": "Dynamic Creating AnimationClip",
  "cases/04_audio/SimpleAudio.fire.6": "Enjoy the music!",
  "cases/05_scripting/01_properties/NodeArray.fire.14": "This is Node Array.",
  "cases/05_scripting/01_properties/NonSerialized.fire.6": "Label",
  "cases/05_scripting/01_properties/NonSerialized.fire.8": "Label",
  "cases/05_scripting/01_properties/NonSerialized.fire.10": "This is Non Serialized.",
  "cases/05_scripting/01_properties/ReferenceType.fire.8": "Label",
  "cases/05_scripting/01_properties/ReferenceType.fire.11": "This example does not include the runtime demonstration",
  "cases/05_scripting/01_properties/ValueType.fire.6": "This example does not include the runtime demonstration",
  "cases/05_scripting/02_prefab/InstantiatePrefab.fire.7": "This is Instantiate Prefab.",
  "cases/05_scripting/03_events/EventInMask.fire.23": "Change order of nodes",
  "cases/05_scripting/03_events/SimpleEvent.fire.19": "Touch event can support click",
  "cases/05_scripting/03_events/SimpleEvent.fire.21": "Mouse event can support click, hover, wheel",
  "cases/05_scripting/03_events/SimpleEvent.fire.23": "Custom event can be triggered manually\n(Click button above)",
  "cases/05_scripting/03_events/SimpleEvent.fire.25": "This is Simple Event.",
  "cases/05_scripting/03_events/TouchPropagation.fire.15": "This is Touch Propagation.",
  "cases/05_scripting/04_scheduler/scheduleCallbacks.js.1": "5.00 s",
  "cases/05_scripting/04_scheduler/scheduler.fire.9": "5.00 s",
  "cases/05_scripting/04_scheduler/scheduler.fire.12": "Repeat Schedule",
  "cases/05_scripting/04_scheduler/scheduler.fire.18": "Cancel Schedules",
  "cases/05_scripting/04_scheduler/scheduler.fire.24": "Schedule Once",
  "cases/05_scripting/04_scheduler/scheduler.fire.29": "Counter use update function to change string value each frame",
  "cases/05_scripting/04_scheduler/scheduler.fire.31": "This is Scheduler.",
  "cases/05_scripting/05_cross_reference/CrossReference.fire.7": "Label",
  "cases/05_scripting/05_cross_reference/CrossReference.fire.12": "Label",
  "cases/05_scripting/05_cross_reference/CrossReference.fire.14": "This is Cross Reference.",
  "cases/05_scripting/06_life_cycle/life_cycle.fire.6": "This is Life cycle.",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.5": "Asset Loading",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.9": "Load SpriteFrame",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.15": "Load Texture",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.21": "Load Audio",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.27": "Load Txt",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.33": "Load Font",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.39": "Load Plist",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.45": "Load Prefab",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.51": "Load Scene",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.57": "Load Animation",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.59": "Load Spine",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.65": "Not currently loaded Entity.",
  "cases/05_scripting/07_asset_loading/AssetLoading.js.1": "Loaded ",
  "cases/05_scripting/07_asset_loading/AssetLoading.js.2": "Play ",
  "cases/05_scripting/07_asset_loading/AssetLoading.js.3": "Create ",
  "cases/05_scripting/07_asset_loading/AssetLoading.js.4": "Playing Music.",
  "cases/05_scripting/07_asset_loading/AssetLoading.js.5": "This is Font!",
  "cases/05_scripting/07_asset_loading/LoadRes.fire.7": "By Type",
  "cases/05_scripting/07_asset_loading/LoadRes.fire.10": "Load SpriteFrame",
  "cases/05_scripting/07_asset_loading/LoadRes.fire.17": "By Url",
  "cases/05_scripting/07_asset_loading/LoadRes.fire.20": "Load Prefab",
  "cases/05_scripting/07_asset_loading/LoadResAll.fire.6": "LoadResDir",
  "cases/05_scripting/07_asset_loading/LoadResAll.fire.24": "Load All",
  "cases/05_scripting/07_asset_loading/LoadResAll.fire.30": "Load SpriteFrame All",
  "cases/05_scripting/07_asset_loading/LoadResAll.fire.36": "Clear All",
  "cases/05_scripting/08_module/load_module.fire.6": "Load Module",
  "cases/05_scripting/08_module/load_module.fire.10": "Create Monster",
  "cases/05_scripting/09_singleton/Singleton.fire.6": "This example does not include the runtime demonstration",
  "cases/05_scripting/10_loadingBar/LoadingBarCtrl.js.1": "download complete!!",
  "cases/05_scripting/10_loadingBar/LoadingBarCtrl.js.2": "dowloading: ",
  "cases/05_scripting/10_loadingBar/LoadingBarCtrl.js.3": "click anywhere to download...",
  "cases/05_scripting/10_loadingBar/loadingBar.fire.7": "Loading Completed",
  "cases/05_scripting/10_loadingBar/loadingBar.fire.18": "Dowloading",
  "cases/05_scripting/11_network/NetworkCtrl.js.1": "waiting...",
  "cases/05_scripting/11_network/NetworkCtrl.js.2": "waiting...",
  "cases/05_scripting/11_network/NetworkCtrl.js.3": "waiting...",
  "cases/05_scripting/11_network/NetworkCtrl.js.4": "waiting...",
  "cases/05_scripting/11_network/NetworkCtrl.js.5": "WebSocket\\nSend Binary WS was opened.",
  "cases/05_scripting/11_network/NetworkCtrl.js.6": "WebSocket\\nResponse get.",
  "cases/05_scripting/11_network/NetworkCtrl.js.7": "WebSocket\\nsendBinary Error was fired.",
  "cases/05_scripting/11_network/NetworkCtrl.js.8": "WebSocket\\nwebsocket instance closed.",
  "cases/05_scripting/11_network/NetworkCtrl.js.9": "WebSocket\\nSend Binary WS is waiting...",
  "cases/05_scripting/11_network/NetworkCtrl.js.10": "WebSocket\\n",
  "cases/05_scripting/11_network/NetworkCtrl.js.11": "SocketIO\\n",
  "cases/05_scripting/11_network/NetworkCtrl.js.12": "SocketIO\\n",
  "cases/05_scripting/11_network/NetworkCtrl.js.13": "SocketIO\\n",
  "cases/05_scripting/11_network/NetworkCtrl.js.14": "SocketIO\\n",
  "cases/05_scripting/11_network/network.fire.7": "Label",
  "cases/05_scripting/11_network/network.fire.6": "XMLHttpRequest",
  "cases/05_scripting/11_network/network.fire.11": "Label",
  "cases/05_scripting/11_network/network.fire.10": "XMLHttpRequest (ArrayBuffer)",
  "cases/05_scripting/11_network/network.fire.15": "Label",
  "cases/05_scripting/11_network/network.fire.14": "WebSocket",
  "cases/05_scripting/11_network/network.fire.19": "Label",
  "cases/05_scripting/11_network/network.fire.18": "SocketIO",
  "cases/native_call/native_call.fire.1": "JS to JAVA reflection only works Android mobile platform!",
  "cases/native_call/native_call.fire.2": "Click on the button calls the static method!",
  "cases/native_call/native_call.fire.3": "Click",
  "cases/collider/Category.fire.3": "Group: Collider",
  "cases/collider/Category.fire.5": "Group: Collider",
  "cases/collider/Category.fire.7": "Group: Collider",
  "cases/collider/Category.fire.9": "Group: Default",
  "cases/collider/Shape.fire.20": "Show Polygon",
  "cases/collider/Shape.fire.27": "Show Circle",
  "cases/collider/Shape.fire.34": "Show Box",
  "cases/collider/Shape.fire.43": "Show Polygon",
  "cases/collider/Shape.fire.50": "Show Circle",
  "cases/collider/Shape.fire.57": "Show Box",
  "cases/motionStreak/MotionStreak.fire.1": "Change MotionStreak",
  "cases/spine/SpineBoy.fire.11": "Debug Slots",
  "cases/spine/SpineBoy.fire.18": "Debug Bones",
  "cases/spine/SpineBoy.fire.25": "Time Scale",
  "cases/spine/SpineBoy.fire.36": "Stop",
  "cases/spine/SpineBoy.fire.43": "Walk",
  "cases/spine/SpineBoy.fire.50": "Run",
  "cases/spine/SpineBoy.fire.58": "Jump",
  "cases/spine/SpineBoy.fire.65": "Shoot",
  "cases/tiledmap/Puzzle.fire.18": "You Win",
  "cases/tiledmap/Puzzle.fire.21": "Restart",
  "res/prefabs/ListItem.prefab.2": "Label ssss",
  "res/prefabs/Monster.prefab.3": "Name:",
  "res/prefabs/Monster.prefab.11": "Level :",
  "res/prefabs/Monster.prefab.19": "Hp :",
  "res/prefabs/Monster.prefab.27": "Attack :",
  "res/prefabs/Monster.prefab.35": "Defense :",
  "res/prefabs/loadItem.prefab.1": "Label",
  "resources/test assets/prefab.prefab.2": "This is Prefab",
  "resources/test assets/scene.fire.3": "Return Asset Loading Scene",
  "resources/test assets/scene.fire.6": "Return",
  "scripts/Global/Menu.js.1": "Temporary lack of introduction",
  "cases/anysdk/1": "Only works in the Android or iOS or Web-Mobile platforms",
  "cases/anysdk/2": "Only works in the Android or iOS platforms",
}